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- gHSRoot_swf = "/sd_brand/med/HSScripts.swf";
- Object.prototype.gameTimeline = this;
- var percentLoaded = this.getBytesLoaded() / this.getBytesTotal() * 100;
- if(percentLoaded == 100)
- {
- this.gotoAndPlay("start");
- }
- else
- {
- loadingBG_mc._yscale = percentLoaded;
- }
-